Changed: 1c1,10
vrztxm tjmcuinb wtjixm uyolg bylpd zvwp perzh
Mostly bugfixes
* Pass $setter back in parse_tkl for removals
* add Block and Warn to the spamfilter table in SecurityBot
* Fix NOTICE handling in net.pm
* Add a !dice cmd to botserv bots
** !d 2d4 yields the sum from throwing 2 individual 4-sided dies (uses perl's rand() function)
* NickServ's SET - allow non SERVOP (but have FREEZE) to use SET FREEZE. aparrent logic problem
* Fix OperServ ChanKILL
* Fix NickServ ACC, missing \ for \002$target\002 3
* Pass $setter back in parse_tkl for removals
* add Block and Warn to the spamfilter table in SecurityBot
* Fix NOTICE handling in net.pm
* Add a !dice cmd to botserv bots
** !d 2d4 yields the sum from throwing 2 individual 4-sided dies (uses perl's rand() function)
* NickServ's SET - allow non SERVOP (but have FREEZE) to use SET FREEZE. aparrent logic problem
* Fix OperServ ChanKILL
* Fix NickServ ACC, missing \ for \002$target\002 3
Mostly bugfixes
- Pass $setter back in parse_tkl for removals
- add Block and Warn to the spamfilter table in SecurityBot
- Fix NOTICE handling in net.pm
- Add a !dice cmd to botserv bots
- !d 2d4 yields the sum from throwing 2 individual 4-sided dies (uses perl's rand() function)
- NickServ's SET - allow non SERVOP (but have FREEZE) to use SET FREEZE. aparrent logic problem
- Fix OperServ ChanKILL
- Fix NickServ ACC, missing \ for \002$target\002 3